User:MrMissingNo72/Arbitrary sprites
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- 01xxC2D0 = dimensions
- 01xxC3D0 = pointer byte 2
- 01xxC4D0 = pointer byte 1
Let's just say you encountered for example, a Venusaur using the trainer escape glitch using a Special stat of 154, and you were using the codes:
- 0155C2D0
- 0100C3D0
- 0140C4D0
it will appear as a Bulbasaur instead of a Venusaur.