User:MrMissingNo72/GlitchDex: Difference between revisions
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This is my version of the "GlitchDex" database.
== Japanese {{cRed|Red}}/{{cGreen|Green}}/{{cBlue|Blue}}/{{cYellow|Yellow}} ==
=== Names of every glitch Pokémon in these versions ===
In the Japanese Generation I games, every glitch Pokémon have the same name for each index number.
{| class="wikitable"
!Index
!Katakana/Hiragana
!Romaji
|-
|00
|
|
|-
|many
|けつばん
|Ketsuban
|-
|BF
|
|
|-
|C0
|
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|-
|C1
|
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|-
|C2
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|-
|C3
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|-
|C4
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|-
|C5
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|-
|C6
|
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|-
|C7
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|-
|C8
|
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|-
|C9
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|-
|CA
|
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|-
|CB
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|-
|CC
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|-
|CD
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|-
|CE
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|-
|CF
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|-
|D0
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|-
|D1
|
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|-
|D2
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|-
|D2
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|-
|D3
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|-
|D4
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|-
|D5
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|-
|D6
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|-
|D7
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|-
|D8
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|-
|D9
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|-
|DA
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|-
|DB
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|-
|DC
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|-
|DD
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|-
|DE
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|-
|DF
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|-
|E0
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|-
|E1
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|-
|E2
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|-
|E3
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|-
|E4
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|-
|E5
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|-
|E6
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|-
|E7
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|-
|E8
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|-
|E9
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|-
|EA
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|-
|EB
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|-
|EC
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|-
|ED
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|-
|EE
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|-
|EF
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|-
|F0
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|-
|F1
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|-
|F2
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|-
|E3
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|-
|F4
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|-
|F5
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|-
|F6
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|-
|F7
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|-
|F8
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|-
|F9
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|-
|FA
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|-
|FB
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|-
|FC
|
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|-
|FD
|
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|-
|FE
|
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|-
|FF
|
|
|}
== English {{cRed|Red}}/{{cBlue|Blue}} ==
Line 48 ⟶ 329:
|
|-
|ゥ
|C1
|205
|
|
|
|
|Its front sprite freezes the game
|}
Line 71 ⟶ 352:
|
|00
|
|0x1900
|0x8F37
Line 83 ⟶ 364:
|0x0006
|0x0D0C
|Bit 7 of item 6 quantity (
|Seen Cubone
|Front sprite may freeze the game unless you clear your save file, lock sound banks (C0EF, C0F0) to 0x02, and have changed the bytes at 0038 (normally FF) to C3 B9 01, this does not apply to fossil/ghost forms.
|