User:MrMissingNo72/GlitchDex: Difference between revisions
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!Front sprite pointer |
!Front sprite pointer |
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!Back sprite pointer |
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!Pokédex flag (seen) |
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!Pokédex flag (own) |
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!Notes |
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|0x1900 |
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|0x8F37 |
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|Bit 7 of item 6 quantity (D329) |
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|Seen Cubone |
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|Bit 7 of item 6 quantity (D329) |
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|Seen Cubone |
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!Front sprite pointer |
!Front sprite pointer |
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!Back sprite pointer |
!Back sprite pointer |
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!Pokédex |
!Pokédex flag (seen) |
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!Pokédex flag (own) |
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!Notes |
!Notes |
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|0x1900 |
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|0x0006 |
|0x0006 |
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|0x0D0C |
|0x0D0C |
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|Bit 7 of item 6 quantity (D329) |
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|Seen Cubone |
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|Front sprite may freeze the game unless you clear your save file, lock sound banks (C0EF, C0F0) to 0x02, and have changed the bytes at 0038 (normally FF) to C3 B9 01, this does not apply to fossil/ghost forms. |
|Front sprite may freeze the game unless you clear your save file, lock sound banks (C0EF, C0F0) to 0x02, and have changed the bytes at 0038 (normally FF) to C3 B9 01, this does not apply to fossil/ghost forms. |
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|0x0510 |
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|0x00A6 |
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|Front sprite freezes the game |
|Front sprite freezes the game |
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|C0 |
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Revision as of 20:03, 20 June 2023
This is my version of the "GlitchDex" database.
English Red/Blue
Name | Index | Pokédex number | Front sprite pointer | Back sprite pointer | Pokédex flag (seen) | Pokédex flag (own) | Notes |
---|---|---|---|---|---|---|---|
'M (00) | 00 | 0 | 0x1900 | 0x8F37 | Bit 7 of item 6 quantity (D329) | Seen Cubone | |
MissingNo. | many | 0 | 0x1900 | 0x8F37 | Bit 7 of item 6 quantity (D329) | Seen Cubone | |
English Yellow
Name | Index | Pokédex number | Front sprite pointer | Back sprite pointer | Pokédex flag (seen) | Pokédex flag (own) | Notes |
---|---|---|---|---|---|---|---|
00 | 0 | 0x1900 | 0x8F37 | ||||
MissingNo. | many | 0 | 0x0006 | 0x0D0C | Bit 7 of item 6 quantity (D329) | Seen Cubone | Front sprite may freeze the game unless you clear your save file, lock sound banks (C0EF, C0F0) to 0x02, and have changed the bytes at 0038 (normally FF) to C3 B9 01, this does not apply to fossil/ghost forms. |
4 4 | BF | 250 | 0x0510 | 0x00A6 | Front sprite freezes the game | ||
4 4 Hy | C0 | 80 | Evolves into Q (FF) at level 6 |