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User:MrMissingNo74/Pokémon Red and Blue RAM map: Difference between revisions

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SRAM BANK $0<br>
SPRITE DECOMPRESSION AND HALL OF FAME DATA.
 
* A000 to A187 = buffer 0
* A188 to A30F = buffer 1
* A310 to A497 = buffer 2
* A498 to A597 = unused?
* A598 to B857 = HoF data
* B858 to BFFF = unused?
 
Note: MissingNo. and 'M (00)'s invalid front sprites, when decompressed, overflows into the Hall of Fame data. Other Pokémon with much, much larger corruptions, will reach WRAM, resulting in freezes due to their sprites corrupting C0EF and C0F0.
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