User:Sherkel: Difference between revisions

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Gopher it!


{| style="width: 100%;text-align:center;"
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| [[File:Kanzaki.png]] '''<span style="font-size:200%; line-height: 2.5em;">The Humptyhillhead That Sends an Unquiring One Well to the West</span>''' [[File:Rui.png]]
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==Notes==
Stuff I'm meaning to look into, add articles for, and/or look for further information on.


Hello! I've been a part of GCL's community since 2007 and was made staff on the wiki when it first opened up. I was absent for many of the years since and thus may not know every glitch technique under the sun, though I have caught up wherever I can since I returned. I'm interested primarily in speedrunning glitches (mainly those of Generation I, though not necessarily even limited to Pokémon!) and [[Luck manipulation|RNG mechanics]] (Generation III's in particular). However, I'm more focused on overseeing the site at present.
===Luckytyphlosion ~ Suggestion! 2019===


[https://forums.glitchcity.info/index.php?action=profile;u=444 My forum profile is here] if you'd like to contact me in a more direct way than the talk page. Feel free to voice whatever concerns you have or ask if you may have known me by another name.
LuckytyphlosionToday at 2:19 PM


==Notes==
anything related to item underflow
A to-do list, including stuff I'm meaning to add articles for and/or look for further information on.

<!-- Lucky's suggestion can stay in the page history, but as far as I know we have every major use of Gen I item underflow) -->
most gen 2 glitches relating to gold 251
===Primary===

* Properly document whatever I can of Generation III, IV, and V RNG in terms of technical elements ([[User:Sherkel/RNG Notes]])
whatever the celebi egg glitch method on the wiki is currently is likely archaic as hell

back when noone had any idea what they were doing

and even the method used in the speedrun is inoptimal, we discovered a method to make 4 or 5 eggs at a time

as opposed to 1

SherkelToday at 2:24 PM

Alright, got it

What exactly relating to item underflow though?

LuckytyphlosionToday at 2:29 PM

probably like the techniques

understanding what each slot does

and how you can manipulate its behaviours to your advantage

SherkelToday at 2:31 PM

In GSC?

LuckytyphlosionToday at 2:37 PM

no in rby

SherkelToday at 2:38 PM

Just off the top of your head, which techniques?

Or which documented routes that use them?


* Fill up the Sherkel-GCL Pastebin
LuckytyphlosionToday at 2:41 PM


* Revise and survey for uniform use of templates, making them collapsible and compact whenever suitable ([[User:Sherkel/Template:Major glitches 2]])
can't really think of any right now


===Other===
SherkelToday at 2:41 PM
* Earliest non-SRAM ACE in Yellow (maybe already known): https://www.speedrun.com/pkmnyellow/guide/o5q3p


* What are other important differences between the emulator in Box and a real GBA, if any? (Not likely to find this out myself)
Okay


<!-- "The RNG does not advance idly during Frontier battles" - https://pastebin.com/9Fjnz2r5 maybe worth adding, maybe not, just was cool to find out-->
Well if you're sure they're not on the wiki I guess I'll need to go through the recent 151 stuff
==Links and sources==
===Pastebin===
I've been going through the Pastebin accounts of accomplished glitchers lately and copying whatever might be relevant to the aims of this site to https://pastebin.com/u/Sherkel-GCL. However, I'm not done, and even when I say I am, I may have missed some things, and the PSR programming community never stops chugging along. While some mainly focus on routing, they all play an important part. Some major contributors and their Pastebins are:


Entrpntr: https://pastebin.com/u/entrpntr
===1===
w/eYesterday at 2:31 PM


Luckytyphlosion: https://pastebin.com/u/Luckytyphlosion
Found a minor thing


Stringflow: https://pastebin.com/u/stringflow
In Alpha Sapphire where you battle the Team Aqua Grunt ×5 in their hideout


Krazyd4n: https://pastebin.com/u/krazyd4n
If you hit some critical strike on those Poochyena


Gifvex: https://pastebin.com/u/gifvex
It will display as "Wild poochyena"


===Additional important pages===
Didn't get the chance to try if it's actually wild but huh
FireRed/LeafGreen starter manipulation tutorial (has info on initial seeding): https://docs.google.com/document/d/1Qqsx95w6wXf0idhWBZ0M-TxOjbUbN0UFckEagfGQEsc/


Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao


RNG articles for Colosseum/XD and Gens 6/7...''where did you go?!''


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"The RNG does not advance idly during Frontier battles" - https://pastebin.com/9Fjnz2r5


<center>
==Sources==
{| style="width: 95%;"
[[User:Sherkel/Sources]]
| style="text-align:left;" | [[File:Hyakkichujo3.png]] || style="text-align:center;" | [[File:Wceaal.png]] || style="text-align:right;" | [[File:T-4-3.png]]
|}
</center>

Latest revision as of 13:04, 16 November 2019

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The Humptyhillhead That Sends an Unquiring One Well to the West

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Hello! I've been a part of GCL's community since 2007 and was made staff on the wiki when it first opened up. I was absent for many of the years since and thus may not know every glitch technique under the sun, though I have caught up wherever I can since I returned. I'm interested primarily in speedrunning glitches (mainly those of Generation I, though not necessarily even limited to Pokémon!) and RNG mechanics (Generation III's in particular). However, I'm more focused on overseeing the site at present.

My forum profile is here if you'd like to contact me in a more direct way than the talk page. Feel free to voice whatever concerns you have or ask if you may have known me by another name.

Notes

A to-do list, including stuff I'm meaning to add articles for and/or look for further information on.

Primary

  • Properly document whatever I can of Generation III, IV, and V RNG in terms of technical elements (User:Sherkel/RNG Notes)
  • Fill up the Sherkel-GCL Pastebin

Other

  • What are other important differences between the emulator in Box and a real GBA, if any? (Not likely to find this out myself)

Links and sources

Pastebin

I've been going through the Pastebin accounts of accomplished glitchers lately and copying whatever might be relevant to the aims of this site to https://pastebin.com/u/Sherkel-GCL. However, I'm not done, and even when I say I am, I may have missed some things, and the PSR programming community never stops chugging along. While some mainly focus on routing, they all play an important part. Some major contributors and their Pastebins are:

Entrpntr: https://pastebin.com/u/entrpntr

Luckytyphlosion: https://pastebin.com/u/Luckytyphlosion

Stringflow: https://pastebin.com/u/stringflow

Krazyd4n: https://pastebin.com/u/krazyd4n

Gifvex: https://pastebin.com/u/gifvex

Additional important pages

FireRed/LeafGreen starter manipulation tutorial (has info on initial seeding): https://docs.google.com/document/d/1Qqsx95w6wXf0idhWBZ0M-TxOjbUbN0UFckEagfGQEsc/

Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao

RNG articles for Colosseum/XD and Gens 6/7...where did you go?!

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