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User:Sherkel: Difference between revisions
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<!-- Lucky's suggestion can stay in the page history, but as far as I know we have every major use of Gen I item underflow) -->
===Primary===
* Properly document whatever I can of Generation III, IV, and V RNG in terms of technical elements ([[User:Sherkel/RNG Notes]])
* Fill up the Sherkel-GCL Pastebin
* Revise and survey for uniform use of templates, making them collapsible and compact whenever suitable ([[User:Sherkel/Template:Major glitches 2]])
===Other===▼
▲===Other===
* Earliest non-SRAM ACE in Yellow (maybe already known): https://www.speedrun.com/pkmnyellow/guide/o5q3p
* What are other important differences between the emulator in Box and a real GBA, if any? (Not likely to find this out myself)
<!-- "The RNG does not advance idly during Frontier battles" - https://pastebin.com/9Fjnz2r5 maybe worth adding, maybe not, just was cool to find out-->
==Links and sources==
===Pastebin===
I've been going through the Pastebin accounts of accomplished glitchers lately and copying whatever might be relevant to the aims of this site to https://pastebin.com/u/Sherkel-GCL. However, I'm not done, and even when I say I am, I may have missed some things, and the PSR programming community never stops chugging along. While some mainly focus on routing, they all play an important part. Some major contributors and their Pastebins are:
Entrpntr: https://pastebin.com/u/entrpntr
Luckytyphlosion: https://pastebin.com/u/Luckytyphlosion
Stringflow: https://pastebin.com/u/stringflow
Krazyd4n: https://pastebin.com/u/krazyd4n
Gifvex: https://pastebin.com/u/gifvex
===Additional important pages===
Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao
RNG articles for Colosseum/XD and
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