User:Sherkel: Difference between revisions
>Sherkel (Full overhaul of this page and links coming when I get the kick to do it) |
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Gopher it! |
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| [[File:Kanzaki.png]] '''<span style="font-size:200%; line-height: 2.5em;">The Humptyhillhead That Sends an Unquiring One Well to the West</span>''' [[File:Rui.png]] |
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==Notes== |
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Stuff I'm meaning to look into, add articles for, and/or look for further information on. |
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Hello! I've been a part of GCL's community since 2007 and was made staff on the wiki when it first opened up. I was absent for many of the years since and thus may not know every glitch technique under the sun, though I have caught up wherever I can since I returned. I'm interested primarily in speedrunning glitches (mainly those of Generation I, though not necessarily even limited to Pokémon!) and [[Luck manipulation|RNG mechanics]] (Generation III's in particular). However, I'm more focused on overseeing the site at present. |
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===Luckytyphlosion ~ Suggestion! 2019=== |
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[https://forums.glitchcity.info/index.php?action=profile;u=444 My forum profile is here] if you'd like to contact me in a more direct way than the talk page. Feel free to voice whatever concerns you have or ask if you may have known me by another name. |
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LuckytyphlosionToday at 2:19 PM |
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==Notes== |
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anything related to item underflow |
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A to-do list, including stuff I'm meaning to add articles for and/or look for further information on. |
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<!-- Lucky's suggestion can stay in the page history, but as far as I know we have every major use of Gen I item underflow) --> |
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===Primary=== |
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* Properly document whatever I can of Generation III, IV, and V RNG in terms of technical elements ([[User:Sherkel/RNG Notes]]) |
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* Fill up the Sherkel-GCL Pastebin |
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most gen 2 glitches relating to gold 251 |
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whatever the celebi egg glitch method on the wiki is currently is likely archaic as hell |
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back when noone had any idea what they were doing |
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and even the method used in the speedrun is inoptimal, we discovered a method to make 4 or 5 eggs at a time |
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as opposed to 1 |
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SherkelToday at 2:24 PM |
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Alright, got it |
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What exactly relating to item underflow though? |
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LuckytyphlosionToday at 2:29 PM |
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probably like the techniques |
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understanding what each slot does |
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and how you can manipulate its behaviours to your advantage |
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SherkelToday at 2:31 PM |
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In GSC? |
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LuckytyphlosionToday at 2:37 PM |
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no in rby |
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SherkelToday at 2:38 PM |
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Just off the top of your head, which techniques? |
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Or which documented routes that use them? |
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LuckytyphlosionToday at 2:41 PM |
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can't really think of any right now |
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SherkelToday at 2:41 PM |
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Okay |
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Well if you're sure they're not on the wiki I guess I'll need to go through the recent 151 stuff |
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* Revise and survey for uniform use of templates, making them collapsible and compact whenever suitable ([[User:Sherkel/Template:Major glitches 2]]) |
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===Other=== |
===Other=== |
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* Earliest non-SRAM ACE in Yellow (maybe already known): https://www.speedrun.com/pkmnyellow/guide/o5q3p |
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w/eYesterday at 2:31 PM |
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* What are other important differences between the emulator in Box and a real GBA, if any? (Not likely to find this out myself) |
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Found a minor thing |
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<!-- "The RNG does not advance idly during Frontier battles" - https://pastebin.com/9Fjnz2r5 maybe worth adding, maybe not, just was cool to find out--> |
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In Alpha Sapphire where you battle the Team Aqua Grunt ×5 in their hideout |
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==Links and sources== |
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===Pastebin=== |
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I've been going through the Pastebin accounts of accomplished glitchers lately and copying whatever might be relevant to the aims of this site to https://pastebin.com/u/Sherkel-GCL. However, I'm not done, and even when I say I am, I may have missed some things, and the PSR programming community never stops chugging along. While some mainly focus on routing, they all play an important part. Some major contributors and their Pastebins are: |
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Entrpntr: https://pastebin.com/u/entrpntr |
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If you hit some critical strike on those Poochyena |
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Luckytyphlosion: https://pastebin.com/u/Luckytyphlosion |
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It will display as "Wild poochyena" |
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Stringflow: https://pastebin.com/u/stringflow |
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Didn't get the chance to try if it's actually wild but huh |
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Krazyd4n: https://pastebin.com/u/krazyd4n |
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Gifvex: https://pastebin.com/u/gifvex |
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===Additional important pages=== |
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"The RNG does not advance idly during Frontier battles" - https://pastebin.com/9Fjnz2r5 |
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FireRed/LeafGreen starter manipulation tutorial (has info on initial seeding): https://docs.google.com/document/d/1Qqsx95w6wXf0idhWBZ0M-TxOjbUbN0UFckEagfGQEsc/ |
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Earliest non-SRAM ACE in Yellow (confirm with Lucky): https://www.speedrun.com/pkmnyellow/guide/o5q3p |
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What are other important differences between the emulator in Box and a real GBA, if any? |
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Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao |
Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao |
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RNG articles for Colosseum/XD and Gens 6/7...''where did you go?!'' |
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Gen 3 flags: https://gist.github.com/rboninsegna/a4a63c2b66c42e371a94f860eae55361 |
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https://forums.glitchcity.info/index.php?topic=8025.0 |
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==Sources== |
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[[User:Sherkel/Sources]] |
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https://pastebin.com/u/entrpntr |
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https://pastebin.com/u/Luckytyphlosion |
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<center> |
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Pokémon Firered/Leafgreen perfect starter manipulation: https://docs.google.com/document/d/1Qqsx95w6wXf0idhWBZ0M-TxOjbUbN0UFckEagfGQEsc/ |
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{| style="width: 95%;" |
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| style="text-align:left;" | [[File:Hyakkichujo3.png]] || style="text-align:center;" | [[File:Wceaal.png]] || style="text-align:right;" | [[File:T-4-3.png]] |
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|} |
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</center> |
Latest revision as of 13:04, 16 November 2019
[hr]
The Humptyhillhead That Sends an Unquiring One Well to the West |
[hr]
Hello! I've been a part of GCL's community since 2007 and was made staff on the wiki when it first opened up. I was absent for many of the years since and thus may not know every glitch technique under the sun, though I have caught up wherever I can since I returned. I'm interested primarily in speedrunning glitches (mainly those of Generation I, though not necessarily even limited to Pokémon!) and RNG mechanics (Generation III's in particular). However, I'm more focused on overseeing the site at present.
My forum profile is here if you'd like to contact me in a more direct way than the talk page. Feel free to voice whatever concerns you have or ask if you may have known me by another name.
Notes
A to-do list, including stuff I'm meaning to add articles for and/or look for further information on.
Primary
- Properly document whatever I can of Generation III, IV, and V RNG in terms of technical elements (User:Sherkel/RNG Notes)
- Fill up the Sherkel-GCL Pastebin
- Revise and survey for uniform use of templates, making them collapsible and compact whenever suitable (User:Sherkel/Template:Major glitches 2)
Other
- Earliest non-SRAM ACE in Yellow (maybe already known): https://www.speedrun.com/pkmnyellow/guide/o5q3p
- What are other important differences between the emulator in Box and a real GBA, if any? (Not likely to find this out myself)
Links and sources
Pastebin
I've been going through the Pastebin accounts of accomplished glitchers lately and copying whatever might be relevant to the aims of this site to https://pastebin.com/u/Sherkel-GCL. However, I'm not done, and even when I say I am, I may have missed some things, and the PSR programming community never stops chugging along. While some mainly focus on routing, they all play an important part. Some major contributors and their Pastebins are:
Entrpntr: https://pastebin.com/u/entrpntr
Luckytyphlosion: https://pastebin.com/u/Luckytyphlosion
Stringflow: https://pastebin.com/u/stringflow
Krazyd4n: https://pastebin.com/u/krazyd4n
Gifvex: https://pastebin.com/u/gifvex
Additional important pages
FireRed/LeafGreen starter manipulation tutorial (has info on initial seeding): https://docs.google.com/document/d/1Qqsx95w6wXf0idhWBZ0M-TxOjbUbN0UFckEagfGQEsc/
Gunner on manips in Gen 2: https://www.youtube.com/watch?v=tEdqe-7Mcao
RNG articles for Colosseum/XD and Gens 6/7...where did you go?!
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