User:Zeroman: Difference between revisions
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== My method of arbitrary code execution == |
== My method of arbitrary code execution == |
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In Pokémon Red, Blue, and Yellow, I use 4F (0x59) for arbitrary code execution. |
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I prefer to use item 0x6B. |
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== Memory addresses (WRAM) == |
== Memory addresses (WRAM) == |
Revision as of 14:24, 14 December 2023
Just a completely random stranger from California.
My method of arbitrary code execution
In Pokémon Red, Blue, and Yellow, I use 4F (0x59) for arbitrary code execution.
Memory addresses (WRAM)
Disassembly label | Pokémon Red/Green/Blue/Yellow (JP) | Pokémon Red/Blue (US) | Pokémon Yellow (US) | Pokémon Red/Blue (EU) | Pokémon Yellow (EU) |
---|---|---|---|---|---|
wPlayerName | D11D-D122 | D158-D162 | D157-D161 | D15D-D168 | D15C-D167 |
wSimulatedJoypadStatesIndex | CD38 | CD38 | CD38 | CD38 | CD38 |