User talk:MrMissingNo74: Difference between revisions

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== my memory editor using eight glitch items ==
== my memory editor using eight glitch items, with a total of 19 items ==


the glitch items in question have the index numbers (hex) 59, 5C, 62, 64, 68, 6B, 6F, and 76. there are a total of 19 items. this is for Red and Blue only, I will do my research for an equivalent in Pokémon Yellow.
the glitch items in question have the index numbers (hex) 59, 5C, 62, 64, 68, 6B, 6F, and 76. there are a total of 19 items. this is for Red and Blue only, I will do my research for an equivalent in Pokémon Yellow.
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* item 0x00, x201
* item 0x00, x201


will it work? I don't know how HL stores an address? [[User:MrMissingNo74|MrMissingNo74]] ([[User talk:MrMissingNo74|talk]]) 22:24, 1 June 2023 (UTC)
will it work? I don't know how HL stores an address?

anyway the ASM instructions are as follows:
CD35 --> D32E: ld (hl), a '''ret'''

[[User:MrMissingNo74|MrMissingNo74]] ([[User talk:MrMissingNo74|talk]]) 22:24, 1 June 2023 (UTC)