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User talk:MrMissingNo74: Difference between revisions

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| testing evolutions || 03 28 64 28 64 28 64 FF || gives you three stacks of 99 rare candies
|}
 
== my memory editor using eight glitch items ==
 
the glitch items in question have the index numbers (hex) 59, 5C, 62, 64, 68, 6B, 6F, and 76. there are a total of 19 items. this is for Red and Blue only.
 
how I set it up:
 
ITEMS:
 
# 0x6B, any
# 0x6F, any
# 0x76, any
# 0x59, any
# 0x5C, any
# 0x62, any
# 0x64, any
# 0x68, any
 
don't forget to put the necessary (C3 ?? D3) code at their effect pointers!
 
my listed "functions" are:
 
* set HL to A (for item 9)
* increase A (for item 10)
* decrease A (for item 11)
* increase H (for item 12)
* decrease H (for item 13)
* increase L (for item 14)
* decrease L (for item 15)
* reset HL and A (for items 16 to 19)
 
items 9 to 19:
 
* item 0x77, x201
* Fresh Water, x201
* Soda Pop, x201
* Protein, x201
* Iron, x201
* ?????, x201
* Bike Voucher, x201
* Carbos, x205/56
* X-Accuracy, x205/56
* Lemonade, x0
* item 0x00, x201
 
will it work? I don't know how HL stores an address? [[User:MrMissingNo74|MrMissingNo74]] ([[User talk:MrMissingNo74|talk]]) 22:24, 1 June 2023 (UTC)
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