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Valid source map Glitch City: Difference between revisions

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{{Summary page}}
{{PRAMA|glitch-world}}
{{Bulbapedia2|Glitch City}}
[[File:Glitchcity6.png|frame|right|A Sea Route 20 valid source map Glitch City, caused by the [[Safari Zone exit glitch]].]]
A '''valid source map Glitch City''' is a type of [[Glitch City]] in {{RBY}} in which a Glitch City is loaded from an existing map but with an invalid map block source pointer, and the most well-known type of Glitch City in the English Pokémon glitch community.
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An '''out of bounds Glitch City''' in {{RBY}} is a type of [[Glitch City]] that appears when the y coordinate of a map is a certain value higher than its y boundary. It is not to be confused with a [[Out of bounds Glitch City (Generation II)|Generation II out of bounds Glitch City]].
 
It can be contrasted with a [[phantomPhantom cityCity]]; which is a copy of a map that appears for excessively high x positions greater than the x boundary.
 
The required y coordinate for an out of bounds Glitch City may vary{{clarify}}.
 
Like Glitch Cities accessed from a wrong warp, they are typically sourced from an existing map but with an invalid map block source pointer.
 
See also: [[Glitch City RAM manipulation (Cut abuse)]] for limited RAM manipulation or [[Glitch City RAM manipulation (buffer overflow techniques)]] for crafted Glitch Cities for buffer overflow techniques (e.g. [[LOL glitch]] for a specific Pokémon).
 
===Accessing an out of bounds Glitch City===
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[[Category:Generation I glitches]]
[[Category:Terminology]]
[[Category:Glitch areas]]
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