WRAM clear oversight (Generation II): Difference between revisions
Jump to navigation
Jump to search
>Torchickens mNo edit summary |
>Ryccardo |
(One intermediate revision by the same user not shown) | |
(No difference)
|
Latest revision as of 16:44, 4 May 2020
The WRAM clear oversight occurs in Generation II, and is confirmed to apply to Pokémon Crystal. The internal function "ClearWRAM" does not function correctly, due to a bug in the code, only clearing bank 1 of WRAM.[1] A similar glitch occurs in Pokémon Red, Blue, and Yellow (see WRAM clear oversight (Generation I)).
Relevant section in the Pokémon Crystal disassembly indicating patch to add with +
ClearWRAM:: ; Wipe swappable WRAM banks (1-7) ; Assumes CGB or AGB ld a, 1 .bank_loop push af ldh [rSVBK], a xor a ld hl, WRAM1_Begin ld bc, WRAM1_End - WRAM1_Begin call ByteFill pop af inc a cp 8 - jr nc, .bank_loop ; Should be jr c + jr c, .bank_loop ret
More research is needed for this article.
| |
Reason given: What purpose is ClearWRAM used for? |