Jump to navigation Jump to search
|Name (transcribed): TM38|
Identifier (HEX): EE
Identifier (DEC): 238
Applicable for Super Glitch?: No
Effect byte: 0xE6
Effect pointer: ?
Type : False Normal (0x10)
Animation/Mirror Move: Seismic Toss (0x45)
PP (no PP Ups): 0
Using this glitch move may result in damage with Seismic Toss's animation and arbitrary code execution at region CAA7 in RAM, if the move does not knock out the opponent.
Glitch Pokémon which learn TM38 (0xEE)