Abnormal Pokémon: Difference between revisions

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{{error traps}}
{{error traps}}
[[File:Abnormal Magikarp.png|frame|right|An unstable hybrid Pokémon with the donor as Magikarp, being labelled by the game as "abnormal".]]
'''Abnormal Pokémon''' (Japanese: いじょうポケモン) is a blanket term for untradeable Pokémon in Generation II, not to be confused with [[glitch Pokémon]].


It is an [[error traps and anti-cheating traps|error trap]] used to prevent players from trading glitchy Pokémon, even if not much harm would be caused after trading them.
Two error messages were implemented into Pokémon Gold, Pokémon Silver and Pokémon Crystal to prevent players from trading invalid Pokémon. These messages can appear as either "Your friend's (Pokémon) appears to be abnormal!" or less commonly "Sorry, but your POKéMON appears to be abnormal. We can't accept it."


When the player attempts to trade an abnormal Pokémon, either between two Generation II games, or from Generation I to Generation II, they will get the message "Your friend's (Pokémon name) appears to be abnormal!" (Japanese: あいてがわが えらんだ(Pokémon name)に いじょうが あるようです!!, literally meaning: "The (Pokémon name) you chose from the other [Trainer] appears to be abnormal!!")
Their shared purpose is to prevent players from trading Pokémon with invalid data across games, particularly those with use an invalid species identifier (i.e. "[[glitch Pokémon]]") after Nintendo's acknowledgement of the [[Old Man Trick]]. The message can also appear when one player attempts to transfer for example, a [[bp:Rhydon|Rhydon]] knowing the move Fly.


There is another message that says "Sorry, but your POKéMON appears to be abnormal. We can't accept it." The untranslated version was apparently used for when attempting to deposit an abnormal Pokémon up for trade using the Mobile System GB.
The message "Sorry, but your POKéMON appears to be abnormal" prevents the user from sending an illegitimate Pokémon on to another game, for example when one attempts to trade a [[bad clone]] across other [[bp:Generation II|Generation II]] games. Similarly, the message "Your friend's (Pokémon) appears to be abnormal" informs the player that the other player has an invalid Pokémon, for example when one attempts to trade a glitch Pokémon from [[bp:Generation I|Generation I]] onto [[bp:Generation II|Generation II]] via the time machine. In this case any Generation I glitch Pokémon would appear as a Generation II Pokémon with the equivalent index number minus 39, (e.g. a [[GlitchDex/Y:195|h poké]] would appear as a Quilava but would be untradable, as this 'Quilava' would be blocked by the [[error trap]].)

==What defines an abnormal Pokémon==
If a Pokémon meets the following conditions, it may be labelled as abnormal:

*'''If it is an unstable hybrid''': The Pokémon must not be a hybrid (both species bytes must match), unless it's an Egg. It is possible to trade a Pokémon like this from Generation II into Generation I though.
*'''If it is over level 100''': The Pokémon's level must not be over level 100.
*'''If its types are wrong''': The Pokémon's types (stored in memory) must be correct, unless the Pokémon is a Magnemite or Magneton because they gained the Steel type in Generation II.

Notably missing are invalid Pokémon (though Generation I glitch Pokémon likely have types that do not match with their equivalent Generation II Pokémon), [[?????]] (though the FE kind in Gold/Silver causes a glitch that prevents trading it) and Pokémon with impossible moves.

It is possible to trade a [[Cooltrainer move]] Ditto into Generation II to get the equivalent hex:00 glitch move there.

[[Category:Terminology]]

Latest revision as of 17:06, 21 September 2017

Error prevention and placeholders in the Pokémon games:

?????????? | ????? | ! | Abnormal Pokémon | Bad Egg | Enigma Berry (Generation III) | Error! | Error codes (Generations I and II) | Error traps for damaged save data | Error traps to prevent impossible progress | Event data debugging messages | Instant victory effect (Generation II) | Mystery Zone | N/A | Pokégear instruction booklet trap | Rhydon trap | Special (location) | This Game Pak is designed only for use on the Game Boy Color. | This Pokémon cannot be traded.


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An unstable hybrid Pokémon with the donor as Magikarp, being labelled by the game as "abnormal".

Abnormal Pokémon (Japanese: いじょうポケモン) is a blanket term for untradeable Pokémon in Generation II, not to be confused with glitch Pokémon.

It is an error trap used to prevent players from trading glitchy Pokémon, even if not much harm would be caused after trading them.

When the player attempts to trade an abnormal Pokémon, either between two Generation II games, or from Generation I to Generation II, they will get the message "Your friend's (Pokémon name) appears to be abnormal!" (Japanese: あいてがわが えらんだ(Pokémon name)に いじょうが あるようです!!, literally meaning: "The (Pokémon name) you chose from the other [Trainer] appears to be abnormal!!")

There is another message that says "Sorry, but your POKéMON appears to be abnormal. We can't accept it." The untranslated version was apparently used for when attempting to deposit an abnormal Pokémon up for trade using the Mobile System GB.

What defines an abnormal Pokémon

If a Pokémon meets the following conditions, it may be labelled as abnormal:

  • If it is an unstable hybrid: The Pokémon must not be a hybrid (both species bytes must match), unless it's an Egg. It is possible to trade a Pokémon like this from Generation II into Generation I though.
  • If it is over level 100: The Pokémon's level must not be over level 100.
  • If its types are wrong: The Pokémon's types (stored in memory) must be correct, unless the Pokémon is a Magnemite or Magneton because they gained the Steel type in Generation II.

Notably missing are invalid Pokémon (though Generation I glitch Pokémon likely have types that do not match with their equivalent Generation II Pokémon), ????? (though the FE kind in Gold/Silver causes a glitch that prevents trading it) and Pokémon with impossible moves.

It is possible to trade a Cooltrainer move Ditto into Generation II to get the equivalent hex:00 glitch move there.