Alternative Route 104 map: Difference between revisions

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[[Image:Emptyblueroomadvance.png|270px|thumb|right|A full map of the Large Blue Room in Pokémon Ruby and Sapphire, note that various trainers exist here who are not used in the final game]]
[[Image:Emptyblueroomadvance.png|270px|thumb|right|A full map of the Large Blue Room in Pokémon Ruby and Sapphire, note that various trainers exist here who are not used in the final game]]


Within the coding of Pokémon Ruby and Sapphire a rather large blue map corresponding to Route 104 exists within the game; however this is normally inaccesible without the use of a [[Game-altering device]]. It is unknown why Nintendo decided to design the '''Large Blue Room''' however it may have been a test room for testing whether battles and in-game events performed up to their standards.
Within the coding of Pokémon Ruby and Sapphire a rather large blue map corresponding to Route 104 exists within the game; however this is normally inaccesible without the use of a [[game-altering device]]. It is unknown why Nintendo decided to design the '''Large Blue Room''' however it may have been a test room so that Nintendo could easily confirm whether battles and in-game events performed up to their standards.


Notably, none of these trainers have been used in the final game.
Notably, none of these trainers have been used in the final game.

Revision as of 15:05, 3 February 2010

Unused content in the Pokémon games

Unused map locations | Early English promotional Pokémon names | Eternal Flower Floette | Bird type | Unused music | Unused encounter system (Yellow) | Unused Bulbasaur slot machine symbol | Unused Shadow Pokémon | Cacophony | Unused Japanese list strings (Generation I) | Unused items | Unused Pokémon data | Unused and redundant Egg moves

See also: S.S. Anne Ship Truck

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A full map of the Large Blue Room in Pokémon Ruby and Sapphire, note that various trainers exist here who are not used in the final game

Within the coding of Pokémon Ruby and Sapphire a rather large blue map corresponding to Route 104 exists within the game; however this is normally inaccesible without the use of a game-altering device. It is unknown why Nintendo decided to design the Large Blue Room however it may have been a test room so that Nintendo could easily confirm whether battles and in-game events performed up to their standards.

Notably, none of these trainers have been used in the final game.

See also

  1. R/S Beta Flower Shop
  2. Olivine House

External Links

  1. [1] - An article from Unseen64.net discussing the large blue room and other beta elements within Pokémon Ruby and Sapphire.