Anonymous user
Amazing Man: Difference between revisions
no edit summary
>Torchickens (Misclick, sorry! Undo revision 32303 by Torchickens (talk)) |
>Bbbbbbbbba No edit summary |
||
Line 1:
{{Misc R/B/Y}}
The "'''Amazing Man'''" is a non-playable character in the first generation of Pokémon games that jumps to places that normally he would not be able to reach. There are multiple variations recorded.
Line 91 ⟶ 89:
==Explanation==
In
Every 16 steps "wrap around"; for example, after exiting the Pokémon Lab, the player is considered to have entered the map at the position of the Pokémon Lab door. From there to the tile in front of the Cinnabar gym door, the net displacement of the player is 12 steps right and 5 steps up. Therefore the Amazing Man appears 4 steps right, 5 steps down from the top left corner.
In particular, in the "artificial" case, the NPC always appear at the top left corner of the screen, because it only works on the same step the player enters the map. A similar case may happen when performing the [[Ditto Glitch]], when the Start menu pops up upon entering a new map.
This glitch was partially patched in European releases of Red and Blue, where NPCs have a correct position, but keep looking down while the text box is up.
|