Arbitrary learnset/evolution glitch Pokémon: Difference between revisions
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===Red/Blue=== |
===Red/Blue=== |
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Beginning of pointer table=$3B05C |
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*{{gdex|RB: |
*{{gdex|RB:235|Glitch (0xEB)}} (VRAM $992B) |
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*{{gdex|RB:249|94 h (0xF9)}} (VRAM $9A20) |
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===Yellow=== |
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Beginning of pointer table= $3B1E5 |
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*{{gdex|Y:234|'r ゥ (0xEA)}} (VRAM $8124) |
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*{{gdex|Y:247|PkMn (0xF7)}} (VRAM $852C) |
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*{{gdex|Y:250|ゥ▾ ゥ♂ (0xFA)}} (VRAM $9A20) |
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==YouTube video about A (EA)'s learnset== |
==YouTube video about A (EA)'s learnset== |
Revision as of 18:53, 17 March 2017
An arbitrary learnset glitch Pokémon is a glitch Pokémon in Pokémon Red, Blue, and Yellow which takes its level-up learnset and evolution data from a non-ROM location in the Game Boy bus, such as VRAM, WRAM or SRAM.
This means that technically the glitch Pokémon's evolution and/or learnset can be manipulated, although in practise it can still be difficult (if the source data always changes to the same values for a method of levelling up the glitch Pokémon).
Arbitrary learnset glitch Pokémon were documented by Crystal_.
List of arbitrary learnset glitch Pokémon
Red/Blue
Beginning of pointer table=$3B05C
- A (0xEA) (VRAM $8124) — It learns certain moves when levelled up with Rare Candies but no moves when levelled up in battle.
- Glitch (0xEB) (VRAM $992B)
- G'Mp (0xF6) (VRAM $852C)
- 94 h (0xF9) (VRAM $9A20)
Yellow
Beginning of pointer table= $3B1E5
- 'r ゥ (0xEA) (VRAM $8124)
- 4 h 4 (0xEB) (VRAM $992B)
- PkMn (0xF7) (VRAM $852C)
- ゥ▾ ゥ♂ (0xFA) (VRAM $9A20)
YouTube video about A (EA)'s learnset
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External links
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