AttackDex/GS:000: Difference between revisions
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'''- (0x00)''' is a [[TypeDex/GS:208|(VRAM:8350) (0xD0)]] (outside of battle) and "Normal" (in battle)-type glitch move in {{GS}}. Outside of battle, the length of the type name will depend on the contents of the party/overworld tiles (including the size of the party) prior to opening the "move" menu.
This glitch move may show a very long string of text in a Pokémon's move summary often with 9 in it (due to [[VRAM inaccessibility]]). This glitch known as the [[Type 0xD0 move glitch]], can be used in a specific way for [[arbitrary code execution
▲This glitch move may show a very long string of text in a Pokémon's move summary often with 9 in it. This glitch known as the [[Type 0xD0 move glitch]], can be used in a specific way for [[arbitrary code execution]] and is named after the [[TypeDex/GS:208|internal type identifier of move 0x00]].
This glitch move may freeze the game when the fight menu is opened containing this move as the first move.▼
▲This glitch move may freeze the game when the fight menu is opened containing this move as the first move, though not always.
==Accessing the glitch move==
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[[Category:AttackDex]]
[[Category:Glitch moves]]
[[Category:Generation II glitch moves]]
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