|Name (transcribed): (Variable name)|
Identifier (HEX): B5
Identifier (DEC): 181
Applicable for Super Glitch?: Yes
Effect byte: 0x14
Effect pointer: ?
Type : (Variable name) (0x41)
Animation/Mirror Move: Bind (0x14)
PP (no PP Ups): 35
Successfully using this glitch move while avoiding significant Super Glitch corruption (e.g. by having a 0x50 sub-tile early in the saved screen data) may result in a non-damage dealing move with Bind's animation which lowers the foe's Speed by one stage.
Glitch Pokémon which learn (variable name) (0xB5)