AttackDex/RB:186: Difference between revisions

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|5=0x8E
|5=0x8E
|6=?
|6=?
|7=[[False type|False]] Normal (0x0C)]]
|7=[[False type|False]] Normal (0x0C)
|8=Growl (0x2D)
|8=Growl (0x2D)
|9=102
|9=102
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Successfully using this glitch move without significant Super Glitch corruption (possible by having a [[0x50 sub-tile]] early in the saved screen data) may result in damage with Growl's animation.
Successfully using this glitch move without significant Super Glitch corruption (possible by having a [[0x50 sub-tile]] early in the saved screen data) may result in damage with Growl's animation.


As a side effect, this glitch move may also raise [[StatDex/RBY:093|glitch stat 0x5D]] by two stages, or display the message "Nothing happened!" after the damage has been inflicted (if the move does not faint the opponent).
As a side effect, this glitch move may also raise the user's [[StatDex/RBY:093|glitch stat 0x5D]] by two stages, or display the message "Nothing happened!" after the damage has been inflicted (if the move does not faint the opponent).





Latest revision as of 10:43, 1 February 2018

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Name (transcribed): (Variable name)

Identifier (HEX): BA
Identifier (DEC): 186
Applicable for Super Glitch?: Yes
Effect byte: 0x8E
Effect pointer: ?
Type : False Normal (0x0C)
Animation/Mirror Move: Growl (0x2D)
Power: 102
Accuracy: 95/256
PP (no PP Ups): 15

(Variable name) is a false Normal (0x0C)-type glitch move in Pokémon Red and Blue. It is capable of causing Super Glitch.

Successfully using this glitch move without significant Super Glitch corruption (possible by having a 0x50 sub-tile early in the saved screen data) may result in damage with Growl's animation.

As a side effect, this glitch move may also raise the user's glitch stat 0x5D by two stages, or display the message "Nothing happened!" after the damage has been inflicted (if the move does not faint the opponent).



Glitch Pokémon which learn (variable name) (0xBA)