AttackDex/RBY:199: Difference between revisions

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|5=0x50
|5=0x50
|6=?
|6=?
|7=[[TypeDex/RB:065|(Variable name) (0x41)]]
|7=[[TypeDex/RB:065|(variable name) (0x41)]]
|8=Hyper Beam (0x3F)
|8=Hyper Beam (0x3F)
|9=58
|9=58

Revision as of 16:14, 1 February 2018

(↑ Back to the AttackDex index.)

Name (transcribed): HM04

Identifier (HEX): C7
Identifier (DEC): 199
Applicable for Super Glitch?: No
Effect byte: 0x50
Effect pointer: ?
Type : (variable name) (0x41)
Animation/Mirror Move: Hyper Beam (0x3F)
Power: 58
Accuracy: 21/256
PP (no PP Ups): 21

HM04 is a (variable name) (0x41)-type glitch move in Pokémon Red and Blue. It is not capable of causing Super Glitch.

Successfully using this glitch move will result in damage with Hyper Beam's animation. Coincidentally like Hyper Beam, the user also cannot attack until the next turn if the move does not knock out the opponent.


Glitch Pokémon which learn HM04 (0xC7)