AttackDex/Y:166: Difference between revisions

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(Redirected page to AttackDex/RBY:166)
 
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([[AttackDex|↑ Back to the AttackDex index]].)
#REDIRECT [[AttackDex/RBY:166]]

{{MoveInfoGenI
|1=(blank)<br>[[File:YMoveA6.png]]
|2=A6
|3=166
|4=Yes
|5=0x2D
|6=?
|7=[[TypeDex/Y:049|(Variable name) (hex:31)]]
|8=Pound (0x01)
|9=49
|10=45/256
|11=8
}}

'''(blank)''' is a [[TypeDex/Y:049|(variable name) (hex:31)]]-type [[glitch move]] in {{Y}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]].

Using this glitch move with a [[0x50 sub-tile]] early enough in the saved screen data from opening menus such as the inventory (possible with [[OAM DMA hijacking]] or [[cheating device|GameShark]] code 0150A0C3) results in a move that deals damage if it hits or 1 HP to the user if it misses (with the "kept going and crashed") text.

{{clr}}
==Glitch Pokémon which learn (blank) (hex:A6)==
*[[GlitchDex/Y:192|4 4 Hy (0xC0)]] (Level 234)
*[[GlitchDex/Y:222|8 (0xDE)]] (Level 234)

{{clr}}
[[Category:Glitch moves]]
[[Category:Pokémon Yellow glitch moves]]
[[Category:AttackDex]]
[[Category:Pokémon Yellow variable name (hex:31)-type glitch moves]]
[[Category:Glitch moves with Pound's animation]]
[[Category:Glitch moves capable of causing Super Glitch]]
[[Category:Glitch moves identical between Red/Blue/Yellow]]

Latest revision as of 21:40, 15 February 2018

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