AttackDex/Y:166
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Name (transcribed): (blank) Identifier (HEX): A6 Identifier (DEC): 166 Applicable for Super Glitch?: Yes Effect byte: 0x2D Effect pointer: ? Type : (Variable name) (hex:31) Animation/Mirror Move: Pound (0x01) Power: 49 Accuracy: 45/256 PP (no PP Ups): 8
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(blank) is a (variable name) (hex:31)-type glitch move in Pokémon Yellow. It is capable of causing Super Glitch.
Using this glitch move with a 0x50 sub-tile early enough in the saved screen data from opening menus such as the inventory (possible with OAM DMA hijacking or GameShark code 0150A0C3) results in a move that deals damage if it hits or 1 HP to the user if it misses (with the "kept going and crashed") text.
Glitch Pokémon which learn (blank) (hex:A6)
- 4 4 Hy (0xC0) (Level 234)
- 8 (0xDE) (Level 234)