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AttackDex/Y:170: Difference between revisions

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(#REDIRECT [[AttackDex|↑ Back to the AttackDex index/RBY:170]].)
 
{{MoveInfoGenI
|1=(Variable name)<br>[[File:YMoveAA.png]]
|2=AA
|3=170
|4=Yes
|5=0x08
|6=?
|7=Normal
|8=Doubleslap
|9=6
|10=2/256
|11=60
}}
 
'''(Variable name)''' is a [[glitch move]] in {{Yellow}}. It is capable of causing [[Super Glitch (Generation I)|Super Glitch]].
 
With a [[0x50 sub-tile]] saved early enough in the screen data (via [[cheating device|GameShark]] code 0150A0C3 or [[OAM DMA hijacking]]), this move seemingly always misses even after an X Accuracy (which maximises accuracy in Generation I) has been applied unless the foe is asleep. If the foe is asleep it will function like Dream Eater by dealing damage, restoring half the damage inflicted and returning the 'dream was eaten' message.
 
 
{{clr}}
==Glitch Pokémon which learn (variable name (0xAA))==
*[[GlitchDex/Y:199]]
*[[GlitchDex/Y:210]]
*[[GlitchDex/Y:211]]
 
 
{{clr}}
[[Category:Glitch moves]]
[[Category:Pokémon Yellow glitch moves]]
[[Category:AttackDex]]
[[Category:Pokémon Yellow Normal-type glitch moves]]
[[Category:Glitch moves with Doubleslap's animation]]
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