AttackDex/Y:173: Difference between revisions

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[[Category:Pokémon Yellow variable name (hex:AD)-type glitch moves]]
[[Category:Pokémon Yellow variable name (hex:AD)-type glitch moves]]
[[Category:Glitch moves with String Shot's animation]]
[[Category:Glitch moves with String Shot's animation]]
[[Category:Glitch moves capable of causing Super Glitch]]

Revision as of 16:31, 27 December 2017

(↑ Back to the AttackDex index.)

Name (transcribed): (Variable name)

Identifier (HEX): AD
Identifier (DEC): 173
Applicable for Super Glitch?: Yes
Effect byte: 0x21
Effect pointer: ?
Type : (Variable name) (hex:49)
Animation/Mirror Move: String Shot (0x51)
Power: 45
Accuracy: 0/256
PP (no PP Ups): 3

(Variable name) (hex:AD) is a (Variable name) (hex:49)-type glitch move in Pokémon Yellow. It is capable of causing Super Glitch.

If this move hits, and a 0x50 sub-tile is early enough in the saved screen data after opening the items or Pokémon menu in battle to avoid Super Glitch (possible with GameShark code 0150A0C3 or OAM DMA hijacking), then it will cause damage with String Shot's animation with a 40% chance of poisoning the opponent.


Glitch Pokémon which learn (variable name) (hex:AD)