AttackDex/Y:238: Difference between revisions

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[[Category:False Normal (0x10)-type glitch moves]]
[[Category:False Normal (0x10)-type glitch moves]]
[[Category:Glitch moves with Seismic Toss's animation]]
[[Category:Glitch moves with Seismic Toss's animation]]
[[Category:Glitch moves capable of causing Super Glitch]]

Latest revision as of 10:21, 1 February 2018

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Name (transcribed): TM38

Identifier (HEX): EE
Identifier (DEC): 238
Applicable for Super Glitch?: No
Effect byte: 0xE6
Effect pointer: ?
Type : False Normal (0x10)
Animation/Mirror Move: Seismic Toss (0x45)
Power: 70
Accuracy: 0/256
PP (no PP Ups): 0

TM38 is a false Normal-type glitch move in Pokémon Yellow. It is not capable of causing Super Glitch.

A successful attack with this glitch move will result in damage with Seismic Toss's animation. The game will freeze with an unknown opcode 0xD3 at address 0:0628 if this move does not knock out the opponent, possibly due to a problematic glitch effect 0xE6.

This glitch effect has a non-freezing side effect exclusive to the Nintendo 3DS Virtual Console release, likely due to the emulator ignoring unknown opcodes. For more information, see AttackDex/Y:238 (Nintendo 3DS Virtual Console).


Glitch Pokémon which learn TM38 (0xEE)