Bad clone glitch: Difference between revisions

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(Clarified that both real bad clones and friendly clones (in Crystal) are useful in the introduction.)
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Ideally, you should have used the in-game Clear Save Data feature (Select+up+b) at least once since owning your copy of the game. This will zero out all of the SRAM data, which is needed to create a bad clone.
Ideally, you should have used the in-game Clear Save Data feature (Select+up+b) at least once since owning your copy of the game. This will zero out all of the SRAM data, which is needed to create a bad clone.


In order to get a bad clone you should deposit a decent amount of Pokémon in a box (Ideally 15-18, and the box cannot have been full at any point), then change boxes and reset the game at the following exact timing:
In order to get a bad clone you should deposit a decent amount of Pokémon in a box (Ideally 15-18, and the box cannot have been full at any point. Technically the minimum amount of Pokémon needed is lower, at least 5 or so), then change boxes and reset the game at the following exact timing:
* Shortly after the Yes/No box disappears (Gold/Silver)
* Shortly after the Yes/No box disappears (Gold/Silver)
* After SAVING... DON'T TURN OFF THE POWER. is fully printed (Crystal)
* After SAVING... DON'T TURN OFF THE POWER. is fully printed (Crystal)