Bide non-damaging move/action damage accumulation glitch

From Glitch City Wiki
Jump to navigation Jump to search
Some parts of this article have not yet been fully reviewed by a member of this wiki's staff or QC team.

Data from the Internet can be inaccurate or false, and it is easy to misremember information. For this reason there is more likely to be incorrect information in this article. This template will be removed once the information is peer-reviewed and tested by a staff or QC member.

The Bide non-damaging move/action damage accumulation glitch is a natural glitch in Pokémon Red, Blue, and Yellow. It is one of the glitches capable of desyncing a link battle.


This is a glitch in which Bide damage from the previous attacking move (otherwise switching out) is accumulated even if a specific non-damaging move (such as Conversion) was used.[elaboration needed] Bide damage is also not cleared for ending/starting a new battle.

The aforementioned non-damaging moves include the following:

  • Conversion
  • Haze
  • Teleport
  • Mist
  • Focus Energy
  • Confusion effect (e.g. Supersonic)
  • Heal effect (e.g. Recover)
  • Transform
  • Light Screen
  • Reflect
  • Poison effect (e.g. Poisonpowder)
  • Paralyze effect (e.g. Thunder Wave)
  • Substitute
  • Mimic
  • Leech Seed
  • Splash

YouTube video

(Also covers Bide fainted Pokémon damage accumulation glitch)

YouTube video by Crystal_

This article or section is a stub. You can help Glitch City Wiki by expanding it.