Display title | Boulder switch glitch |
Default sort key | Boulder switch glitch |
Page length (in bytes) | 945 |
Namespace ID | 0 |
Page ID | 6071 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | >Torchickens |
Date of page creation | 14:36, 3 April 2017 |
Latest editor | >Sherkel |
Date of latest edit | 23:34, 2 February 2019 |
Total number of edits | 5 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (4) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The boulder switch glitch is a natural glitch in Pokémon Yellow (Japanese) revisions v1.0, v1.1, v1.2 which was fixed in v1.3 and the localizations. For all of the... |