Coin Case glitches: Difference between revisions
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→Cause: Explained that the terminator problem is caused by a language difference, not a technical version difference. |
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If a slide Pokémon was working in the past and suddenly stopped working the problem could be caused if the Pokémon gained experience (increasing its stat experience) or gained a bad happiness value. For this reason one should not walk too many steps with the slide Pokémon, and it is a good idea to faint the slide Pokémon if it previously worked but you can't get it to work anymore and didn't make it gain any experience. |
If a slide Pokémon was working in the past and suddenly stopped working the problem could be caused if the Pokémon gained experience (increasing its stat experience) or gained a bad happiness value. For this reason one should not walk too many steps with the slide Pokémon, and it is a good idea to faint the slide Pokémon if it previously worked but you can't get it to work anymore and didn't make it gain any experience. |
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Thankfully, there is a consistent setup (credit: TinoVM) that allows a working slide Pokémon to be obtained consistently and easily. The only requirement is that the time of day is either morning or daytime to encounter Sentret. |
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- Encounter and capture a level 2 Sentret. |
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- Check its stats. If its Special Defense is either 6 or 8, it cannot be used. Otherwise, proceed to the next step. |
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- Encounter another Sentret (any level) |
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- Send out the Sentret you captured along with one other Pokémon (the goal is to divide the stat experience between the two Pokémon). Knock out the wild Sentret. |
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Doing this setup correctly will guarantee that your Sentret can be used as a Slide Pokémon (provided the Happiness value is not problematic). If Coin Case is used in certain locations (e.g 4 steps to the right coming from Cherrygrove Mart), this setup will also leave the zero flag reset, meaning Wooper can be used as an alternative to Quagsire. |
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====Wrong box names/stored PC items==== |
====Wrong box names/stored PC items==== |
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It is very important for the box names (if using a box name method) to be exactly right. If they are wrong (even if it is a small mistake such as using a character without an apostrophe before it or the wrong "x" character) the glitch will most likely not work. For this reason be extra careful when entering the box names. |
It is very important for the box names (if using a box name method) to be exactly right. If they are wrong (even if it is a small mistake such as using a character without an apostrophe before it or the wrong "x" character) the glitch will most likely not work. For this reason be extra careful when entering the box names. |
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Sometimes as well a box name or stored PC item code will expect that the code begins at a specific location (such as character 2 of the first box name if using TM02 and Return). If the code is meant to be for another setup (like character 1 of the first box name if using TM01 and Return) then the code may not work. |
Sometimes as well a box name or stored PC item code will expect that the code begins at a specific location (such as character 2 of the first box name if using TM02 and Return). If the code is meant to be for another setup (like character 1 of the first box name if using TM01 and Return) then the code may not work. |
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====Not switching pockets==== |
====Not switching pockets==== |