Custom PCM sound effects: Difference between revisions
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>Bbbbbbbbba m (Changed to external link, because honestly, no one is going to create that page and make it worthwhile in the foreseeable future.) |
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{{Outdated|1=[https:// |
{{Outdated|1=[https://archives.glitchcity.info/forums/board-115/thread-8647/page-0.html#msg212593 Proposed adjustment for more accurate sounds]}} |
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[[Arbitrary code execution]] can be used to create '''custom PCM sound effects''' (WAV like audio) in the Game Boy Pokémon games. This type of exploit was also previously achieved in [http://tasvideos.org/3358M.html MrWint's Pokémon Yellow multi-game TAS]. |
[[Arbitrary code execution]] can be used to create '''custom PCM sound effects''' (WAV like audio) in the Game Boy Pokémon games. This type of exploit was also previously achieved in [http://tasvideos.org/3358M.html MrWint's Pokémon Yellow multi-game TAS]. |
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{{YouTube|0zJQ8cnA0Ho|ChickasaurusGL}} |
{{YouTube|0zJQ8cnA0Ho|ChickasaurusGL}} |
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Note this method is outdated. [https:// |
Note this method is outdated. [https://archives.glitchcity.info/forums/board-115/thread-8647/page-0.html#msg212593 A newer method] was proposed for more accurate sounds. |
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1) Set up ACE |
1) Set up ACE |