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Custom PCM sound effects: Difference between revisions

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Fixed the link to the forum archives.
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m (Changed to external link, because honestly, no one is going to create that page and make it worthwhile in the foreseeable future.)
m (Fixed the link to the forum archives.)
 
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{{Outdated|1=[https://forumsarchives.glitchcity.info/index.php?topic=forums/board-115/thread-8647/page-0.msg212593html#msg212593 Proposed adjustment for more accurate sounds]}}
 
[[Arbitrary code execution]] can be used to create '''custom PCM sound effects''' (WAV like audio) in the Game Boy Pokémon games. This type of exploit was also previously achieved in [http://tasvideos.org/3358M.html MrWint's Pokémon Yellow multi-game TAS].
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{{YouTube|0zJQ8cnA0Ho|ChickasaurusGL}}
 
Note this method is outdated. [https://forumsarchives.glitchcity.info/index.php?topic=forums/board-115/thread-8647/page-0.msg212593html#msg212593 A newer method] was proposed for more accurate sounds.
 
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