DexDex/C:006: Difference between revisions
< DexDex
Content added Content deleted
>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x06 |3=006 |4=FB0E }} '''Pokédex sorting 0x06''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
||
Line 20: | Line 20: | ||
[[Category:DexDex]] |
[[Category:DexDex]] |
||
[[Category:Glitch Pokédex sortings]] |
[[Category:Glitch Pokédex sortings]] |
||
[[Category:Pokémon |
[[Category:Pokémon Crystal glitch Pokédex sortings]] |
||
[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
Revision as of 15:17, 6 May 2018
Name: (Unknown) Identifier (HEX): 0x06 Identifier (DEC): 006 Effect pointer: FB0E
|
Pokédex sorting 0x06 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region FB0E in Echo RAM (a copy of DB0E). Can be ended with just a ret with no known issues.
- Pressing Select to get to mode selection screen may freeze the game
When accessed with C7D8 method
- Pressing A may cause a freeze due to an invalid opcode (0xDD) at 0120 in ROM.