DexDex/C:010: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x0A |3=010 |4=18CD }} '''Pokédex sorting 0x0A''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:C PS 09.png]] |
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|2=0x0A |
|2=0x0A |
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|3=010 |
|3=010 |
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[[Category:DexDex]] |
[[Category:DexDex]] |
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[[Category:Glitch Pokédex sortings]] |
[[Category:Glitch Pokédex sortings]] |
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[[Category:Pokémon |
[[Category:Pokémon Crystal glitch Pokédex sortings]] |
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[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
Latest revision as of 19:40, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x0A Identifier (DEC): 010 Effect pointer: 18CD
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Pokédex sorting 0x0A is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Unknown effect/game does not freeze when opened
- Pressing Select to get to mode selection screen may load a black screen followed by glitch sounds and arbitrary code execution at region C3F3 in RAM. Game may also reset with the black screen still visible.
When accessed with C7D8 method
- Pressing A may cause arbitrary code execution at region B8C7 in SRAM bank 0x0C. Locked SRAM may cause a Glitch Dimension and the "This Game Pak is designed only for use on the Game Boy Color." message.