DexDex/C:023: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x17 |3=023 |4=EA3A }} '''Pokédex sorting 0x17''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:C PS 09.png]] |
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[[Category:DexDex]] |
[[Category:DexDex]] |
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[[Category:Glitch Pokédex sortings]] |
[[Category:Glitch Pokédex sortings]] |
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[[Category:Pokémon |
[[Category:Pokémon Crystal glitch Pokédex sortings]] |
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[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
Latest revision as of 19:45, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x17 Identifier (DEC): 023 Effect pointer: EA3A
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Pokédex sorting 0x17 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region EA3A in RAM (a copy of CA3A) when opened. Can be ended with only a ret with no known issues.
- Pressing Select to load mode selection screen may freeze the game with a white screen.
When accessed with C7D8 method
- Unknown effect/game does not freeze after pressing A