DexDex/C:024: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x18 |3=024 |4=D265 }} '''Pokédex sorting 0x18''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:C PS 09.png]] |
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|2=0x18 |
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[[Category:DexDex]] |
[[Category:DexDex]] |
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[[Category:Glitch Pokédex sortings]] |
[[Category:Glitch Pokédex sortings]] |
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[[Category:Pokémon |
[[Category:Pokémon Crystal glitch Pokédex sortings]] |
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[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
Latest revision as of 19:46, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x18 Identifier (DEC): 024 Effect pointer: D265
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Pokédex sorting 0x18 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region D265 in RAM when opened. Can be ended with only a ret with no known issues.
- Pressing Select to get to mode selection screen may freeze the game with a white screen
When accessed with C7D8 method
- Pressing A may cause arbitrary code execution at region EA00 in Echo RAM (a copy of CA00). Can be ended with only a ret with no known issues.