DexDex/C:072: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x48 |3=072 |4=AD23 }} '''Pokédex sorting 0x48''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0x48 |
|2=0x48 |
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|3=072 |
|3=072 |
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==Effect== |
==Effect== |
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*[[Arbitrary code execution]] at region AD23 in SRAM when opened. |
*[[Arbitrary code execution]] at region AD23 in SRAM when opened. SRAM may be locked, resulting in a solid white screen (possibly a [[Glitch Dimension]]) |
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*Unknown effect for pressing Select to get to mode selection screen |
*Unknown effect for pressing Select to get to mode selection screen |
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Latest revision as of 20:13, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x48 Identifier (DEC): 072 Effect pointer: AD23
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Pokédex sorting 0x48 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region AD23 in SRAM when opened. SRAM may be locked, resulting in a solid white screen (possibly a Glitch Dimension)
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C7D8 method
- Changing C7D8 to 0x48 may result in a game freeze or Glitch Dimension with the "This Game Pak is designed only for use on the Game Boy Color." message.