DexDex/C:101: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x65 |3=101 |4=BBA3 }} '''Pokédex sorting 0x65''' is a glitch Pokédex s...") |
>Torchickens mNo edit summary |
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==Effect== |
==Effect== |
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*[[Arbitrary code execution]] at region BBA3 in SRAM. SRAM may be locked, resulting in a white screen (possibly a solid white [[Glitch Dimension]] with invisible "[[This Game Pak is designed only for use on the Game Boy Color.]]" message. |
*[[Arbitrary code execution]] at region BBA3 in SRAM. SRAM may be locked, resulting in a white screen (possibly a solid white [[Glitch Dimension]] with invisible "[[This Game Pak is designed only for use on the Game Boy Color.]]" message). |
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*Unknown effect for pressing Select to get to mode selection screen. |
*Unknown effect for pressing Select to get to mode selection screen. |
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Revision as of 21:29, 10 May 2018
Name: (Unknown) Identifier (HEX): 0x65 Identifier (DEC): 101 Effect pointer: BBA3
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Pokédex sorting 0x65 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region BBA3 in SRAM. SRAM may be locked, resulting in a white screen (possibly a solid white Glitch Dimension with invisible "This Game Pak is designed only for use on the Game Boy Color." message).
- Unknown effect for pressing Select to get to mode selection screen.
When accessed with C7D8 method
- Pressing A may cause arbitrary code execution at region F0CD in Echo RAM (a copy of D0CD in RAM). Can be ended with only a ret with no known issues.