DexDex/C:120: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x78 |3=120 |4=B3E2 }} '''Pokédex sorting 0x78''' is a glitch Pokédex s...")
 
>Torchickens
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:White.png]]
|2=0x78
|2=0x78
|3=120
|3=120
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==Effect==
==Effect==
*[[Arbitrary code execution]] at region B3E2 in SRAM (possibly bank 0x0C). SRAM may be locked, resulting in a white screen (possibly a solid white [[Glitch Dimension]] and invisible "[[This Game Pak is designed only for use on the Game Boy Color.]]" message).
*[[Arbitrary code execution]] at region B3E2 in SRAM (possibly bank 0x0C). SRAM may be locked, resulting in a white screen (possibly a solid white [[Glitch Dimension]]).


==When accessed with C7D8 method==
==When accessed with C7D8 method==

Latest revision as of 20:37, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0x78
Identifier (DEC): 120
Effect pointer: B3E2

Pokédex sorting 0x78 is a glitch Pokédex sorting in Pokémon Crystal.

Effect

When accessed with C7D8 method

  • Pressing A may result in arbitrary code execution at region D1EA in RAM. Can be ended with only a ret with no known issues.