DexDex/C:136: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x88 |3=136 |4=ACE7 }} '''Pokédex sorting 0x88''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0x88 |
|2=0x88 |
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|3=136 |
|3=136 |
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==Effect== |
==Effect== |
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*[[Arbitrary code execution]] at region ACE7 in SRAM. SRAM may be locked, resulting in a solid white screen (possibly a [[Glitch Dimension]] |
*[[Arbitrary code execution]] at region ACE7 in SRAM. SRAM may be locked, resulting in a solid white screen (possibly a [[Glitch Dimension]]) |
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*Unknown effect for pressing Select to get to mode selection screen |
*Unknown effect for pressing Select to get to mode selection screen |
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Latest revision as of 20:48, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x88 Identifier (DEC): 136 Effect pointer: ACE7
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Pokédex sorting 0x88 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region ACE7 in SRAM. SRAM may be locked, resulting in a solid white screen (possibly a Glitch Dimension)
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C7D8 method
- Pressing A may result in a heavily corrupted screen and arbitrary code execution at region E66E in Echo RAM (a copy of C66E). Game may freeze afterwards.