DexDex/C:160: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0xA0 |3=160 |4=8FD7 }} '''Pokédex sorting 0xA0''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0xA0 |
|2=0xA0 |
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|3=160 |
|3=160 |
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==Effect== |
==Effect== |
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*[[Arbitrary code execution]] at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a [[Glitch Dimension]] |
*[[Arbitrary code execution]] at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a [[Glitch Dimension]]). |
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*Unknown effect for pressing Select to get to mode selection screen |
*Unknown effect for pressing Select to get to mode selection screen |
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Latest revision as of 21:40, 22 May 2018
Name: (Unknown) Identifier (HEX): 0xA0 Identifier (DEC): 160 Effect pointer: 8FD7
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Pokédex sorting 0xA0 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Arbitrary code execution at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a Glitch Dimension).
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C7D8 method
- Pressing A may cause arbitrary code execution at region F7CD in Echo RAM (a copy of D7CD). Can be ended with only a ret with no other changes to the CPU.