DexDex/C:160: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0xA0 |3=160 |4=8FD7 }} '''Pokédex sorting 0xA0''' is a glitch Pokédex s...")
 
>Torchickens
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:White.png]]
|2=0xA0
|2=0xA0
|3=160
|3=160
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==Effect==
==Effect==
*[[Arbitrary code execution]] at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a [[Glitch Dimension]] with invisible "[[This Game Pak is designed only for use on the Game Boy Color.]]" message.
*[[Arbitrary code execution]] at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a [[Glitch Dimension]]).
*Unknown effect for pressing Select to get to mode selection screen
*Unknown effect for pressing Select to get to mode selection screen



Latest revision as of 21:40, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0xA0
Identifier (DEC): 160
Effect pointer: 8FD7

Pokédex sorting 0xA0 is a glitch Pokédex sorting in Pokémon Crystal.

Effect

  • Arbitrary code execution at region 8FD7 in VRAM when opened. VRAM may be locked, resulting in a white screen (possibly a Glitch Dimension).
  • Unknown effect for pressing Select to get to mode selection screen

When accessed with C7D8 method

  • Pressing A may cause arbitrary code execution at region F7CD in Echo RAM (a copy of D7CD). Can be ended with only a ret with no other changes to the CPU.