DexDex/C:174: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0xAE |3=174 |4=86D9 }} '''Pokédex sorting 0xAE''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0xAE |
|2=0xAE |
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|3=174 |
|3=174 |
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==Effect== |
==Effect== |
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*May cause [[arbitrary code execution]] at region 86D9 in VRAM when opened. May result in a white screen freeze (possibly a [[Glitch Dimension]] |
*May cause [[arbitrary code execution]] at region 86D9 in VRAM when opened. May result in a white screen freeze (possibly a [[Glitch Dimension]]). This may be a side effect of locked VRAM. |
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*Unknown effect for pressing Select to get to mode selection screen |
*Unknown effect for pressing Select to get to mode selection screen |
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Latest revision as of 21:48, 22 May 2018
Name: (Unknown)![]() Identifier (HEX): 0xAE Identifier (DEC): 174 Effect pointer: 86D9
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Pokédex sorting 0xAE is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- May cause arbitrary code execution at region 86D9 in VRAM when opened. May result in a white screen freeze (possibly a Glitch Dimension). This may be a side effect of locked VRAM.
- Unknown effect for pressing Select to get to mode selection screen
When accessed with C7D8 method
- Pressing A may result in a Glitch Dimension and the "This Game Pak is designed only for use on the Game Boy Color." message.