DexDex/C:245: Difference between revisions

From Glitch City Wiki
Jump to navigation Jump to search
Content added Content deleted
>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0xF5 |3=245 |4=D2D1 }} '''Pokédex sorting 0xF5''' is a glitch Pokédex s...")
 
>Torchickens
No edit summary
Line 15: Line 15:


==When accessed with C7D8 method==
==When accessed with C7D8 method==
*Pressing A may cause arbitrary code execution at region EA07 in Echo RAM (a copy of CA07 in RAM).
*Pressing A may cause arbitrary code execution at region EA07 in Echo RAM (a copy of CA07 in RAM). Can be ended with only a ret with no known issues.


{{clr}}
{{clr}}

Revision as of 13:21, 20 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0xF5
Identifier (DEC): 245
Effect pointer: D2D1

Pokédex sorting 0xF5 is a glitch Pokédex sorting in Pokémon Crystal.

Effect

  • Opening listing may cause arbitrary code execution at region D2D1 in RAM. Can be ended with only a ret with no known issues.
  • Pressing Select to get to mode selection screen may either freeze the game or cause arbitrary code execution (i.e. at region D138 in RAM). Ending execution with only a ret may not be enough to bring control back to the game.

When accessed with C7D8 method

  • Pressing A may cause arbitrary code execution at region EA07 in Echo RAM (a copy of CA07 in RAM). Can be ended with only a ret with no known issues.