DexDex/C:246: Difference between revisions
< DexDex
Content added Content deleted
>Torchickens No edit summary |
>Torchickens No edit summary |
||
Line 2: | Line 2: | ||
{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
||
|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
||
|2=0xF6 |
|2=0xF6 |
||
|3=246 |
|3=246 |
||
Line 11: | Line 11: | ||
==Effect== |
==Effect== |
||
*Opening listing may cause [[arbitrary code execution]] at region EA7C in Echo RAM (a copy of CA7C in RAM). Control back to the game cannot be achieved with only a ret. The game may [[game freeze|freeze]]. |
*Opening listing may cause [[arbitrary code execution]] at region EA7C in Echo RAM (a copy of CA7C in RAM). Control back to the game cannot be achieved with only a ret. The game may [[game freeze|freeze]] due to an [[invalid opcode]] in I/O (0xE3 at FF40 observed). |
||
*Unknown effect for pressing Select to get to mode selection screen. |
*Unknown effect for pressing Select to get to mode selection screen. |
||
Latest revision as of 22:42, 22 May 2018
Name: (Unknown) Identifier (HEX): 0xF6 Identifier (DEC): 246 Effect pointer: 2625
|
Pokédex sorting 0xF6 is a glitch Pokédex sorting in Pokémon Crystal.
Effect
- Opening listing may cause arbitrary code execution at region EA7C in Echo RAM (a copy of CA7C in RAM). Control back to the game cannot be achieved with only a ret. The game may freeze due to an invalid opcode in I/O (0xE3 at FF40 observed).
- Unknown effect for pressing Select to get to mode selection screen.
When accessed with C7D8 method
- Pressing A may cause arbitrary code execution at region CF63 in RAM. Can be ended with a ret with no known issues.