DexDex/C:252: Difference between revisions

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(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0xFC |3=252 |4=3635 }} '''Pokédex sorting 0xFC''' is a glitch Pokédex s...")
 
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:White.png]]
|2=0xFC
|2=0xFC
|3=252
|3=252
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==When accessed with C7D8 method==
==When accessed with C7D8 method==
*Pressing A may cause [[arbitrary code execution]] at region EA7D in Echo RAM (a copy of CA7D in RAM). Ending this with only a ret is not enough to bring control back to the game, and the game may freeze.
*Pressing A may cause [[arbitrary code execution]] at region EA7D in Echo RAM (a copy of CA7D in RAM). Ending this with only a ret is not enough to bring control back to the game, and the game may [[game freeze|freeze]].


{{clr}}
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Latest revision as of 22:46, 22 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0xFC
Identifier (DEC): 252
Effect pointer: 3635

Pokédex sorting 0xFC is a glitch Pokédex sorting in Pokémon Crystal.

Effect

  • Opening listing may result in a white screen (possibly a Glitch Dimension).
  • Unknown effect for pressing Select to get to mode selection screen.

When accessed with C7D8 method

  • Pressing A may cause arbitrary code execution at region EA7D in Echo RAM (a copy of CA7D in RAM). Ending this with only a ret is not enough to bring control back to the game, and the game may freeze.