DexDex/GS:012: Difference between revisions

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>Torchickens
(Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x0C |3=012 |4=D021 }} '''Pokédex sorting 0x0C''' is a glitch Pokédex s...")
 
>Torchickens
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{{ItemInfoGenII TMHM
{{ItemInfoGenII TMHM
|1=(Unknown)<br>[[File:NA.png]]
|1=(Unknown)<br>[[File:C PS 09.png]]
|2=0x0C
|2=0x0C
|3=012
|3=012
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*May freeze the game on the sorting list
*May freeze the game on the sorting list
*Name cannot normally be accessed and is unknown
*Name cannot normally be accessed and is unknown

==When accessed with C6D8 method==
*Option 0x0C may cause arbitrary code execution at region EA78 in Echo RAM (a copy of CA78) when selected.


{{clr}}
{{clr}}

Latest revision as of 21:03, 4 May 2018

(↑ Back to the DexDex index)

Name: (Unknown)

Identifier (HEX): 0x0C
Identifier (DEC): 012
Effect pointer: D021

Pokédex sorting 0x0C is a glitch Pokédex sorting in Pokémon Gold and Silver.

Effect

  • Causes arbitrary code execution at region D021 in RAM
  • May freeze the game on the sorting list
  • Name cannot normally be accessed and is unknown

When accessed with C6D8 method

  • Option 0x0C may cause arbitrary code execution at region EA78 in Echo RAM (a copy of CA78) when selected.