DexDex/GS:018: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x12 |3=018 |4=18CD }} '''Pokédex sorting 0x12''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:C PS 09.png]] |
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|2=0x12 |
|2=0x12 |
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|3=018 |
|3=018 |
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*Unknown effect/does not [[game freeze|freeze]] |
*Unknown effect/does not [[game freeze|freeze]] |
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*Sorting list may freeze the game with a white screen |
*Sorting list may freeze the game with a white screen |
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==When accessed with C6D8 method== |
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*May cause [[arbitrary code execution]] at region C6D0 in RAM |
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{{clr}} |
{{clr}} |
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[[Category:Glitch Pokédex sortings]] |
[[Category:Glitch Pokédex sortings]] |
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[[Category:Pokémon Gold and Silver glitch Pokédex sortings]] |
[[Category:Pokémon Gold and Silver glitch Pokédex sortings]] |
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[[Category:Glitch Pokédex sortings capable of arbitrary code execution]] |
Latest revision as of 15:55, 21 May 2018
Name: (Unknown) Identifier (HEX): 0x12 Identifier (DEC): 018 Effect pointer: 18CD
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Pokédex sorting 0x12 is a glitch Pokédex sorting in Pokémon Gold and Silver.
Effect
- Unknown effect/does not freeze
- Sorting list may freeze the game with a white screen
When accessed with C6D8 method
- May cause arbitrary code execution at region C6D0 in RAM