DexDex/GS:061: Difference between revisions
< DexDex
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x3D |3=061 |4=3B18 }} '''Pokédex sorting 0x3D''' is a glitch Pokédex s...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0x3D |
|2=0x3D |
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|3=061 |
|3=061 |
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==Effect== |
==Effect== |
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*May cause a [[Glitch Dimension]] when opened |
*May cause a solid white [[Glitch Dimension]] when opened |
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*Unknown 'press Select to get to mode menu effect' |
*Unknown 'press Select to get to mode menu effect' |
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Latest revision as of 16:04, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x3D Identifier (DEC): 061 Effect pointer: 3B18
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Pokédex sorting 0x3D is a glitch Pokédex sorting in Pokémon Gold and Silver.
Effect
- May cause a solid white Glitch Dimension when opened
- Unknown 'press Select to get to mode menu effect'
When accessed with C6D8 method
- Sorting 0x3D may cause arbitrary code execution at 8000 in the VRAM region. Exploiting this is difficult due to locked VRAM or VRAM inaccessibility.