DexDex/GS:081: Difference between revisions
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>Torchickens (Created page with "(↑ Back to the DexDex index) {{ItemInfoGenII TMHM |1=(Unknown)<br>File:NA.png |2=0x51 |3=81 |4=3360 }} '''Pokédex sorting 0x51''' is a glitch Pokédex so...") |
>Torchickens No edit summary |
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{{ItemInfoGenII TMHM |
{{ItemInfoGenII TMHM |
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|1=(Unknown)<br>[[File: |
|1=(Unknown)<br>[[File:White.png]] |
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|2=0x51 |
|2=0x51 |
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|3=81 |
|3=81 |
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==Effect== |
==Effect== |
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*May cause [[arbitrary code execution]] at region CB78 in RAM. Ending the execution with a ret may still result in a white screen freeze. |
*May cause [[arbitrary code execution]] at region CB78 in RAM. Ending the execution with only a ret may still result in a white screen freeze. |
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*Unknown mode selection screen effect via Select button. |
*Unknown mode selection screen effect via Select button. |
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Latest revision as of 16:15, 22 May 2018
Name: (Unknown) Identifier (HEX): 0x51 Identifier (DEC): 81 Effect pointer: 3360
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Pokédex sorting 0x51 is a glitch Pokédex sorting in Pokémon Gold and Silver.
Effect
- May cause arbitrary code execution at region CB78 in RAM. Ending the execution with only a ret may still result in a white screen freeze.
- Unknown mode selection screen effect via Select button.
When accessed with C6D8 method
- May cause arbitrary code execution at region B0C4 in SRAM. This region may be locked resulting a solid white screen Glitch Dimension.